We hope you’ve enjoyed our series on STEM and STEAM education over the past month. Here is a recap of the stories we posted, plus resources where you can find out more about the future of STEM and STEAM:
- Lybba participates in the first Biohackathon LA event for students from LA’s Promise Manual Arts High School.
- Lybba invites readers to explore key questions about STEM and STEAM education.
- Lybba features RISD’s innovative STEM to STEAM initiative, highlighting the close relationship between science and design.
- Claremont Graduate University’s David E. Drew explains why we should be optimistic about education in the U.S.
- Dr. Charles Zollner writes a heartfelt piece about how he got interested in STEM education.
- Two Bit Circus launches the exciting STEAM carnival for kids in downtown Los Angeles.
- Lybba pays tribute to will.i.am as a musician and proponent of STEM education.
STEAM education: where science meets design
At Lybba, we are particularly interested in the intersection of science and design, which is also the focus of STEAM education. Here are some fascinating projects that bring the two disciplines together:
- NPR recently posted a great discussion with novelist Cormac McCarthy, filmmaker Werner Herzog and physicist Lawrence Krauss about the connection between science and art.
- Richard Dawkins makes the case for why science is art.
- The Imagine Science Film Festival encourages collaboration between between scientists and filmmakers.
- The Art of Science Learning uses arts based learning to teach fundamental skills for a 21st century STEM based workforce.
- Claremont Graduate University’s STEAM Journal is a peer-reviewed publication covering art and STEM.
- The Institute of Play is a non-profit design studio that uses games to facilitate learning.
We’ll keep you updated on our continued involvement in exciting new STEM and STEAM initiatives.